Use Loot Box Use Case_ Factory
Constructors
Functions
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open fun create(receiptRepositoryProvider: Provider<ReceiptRepository>, achievementEvaluatorProvider: Provider<AchievementEvaluator>, userPreferencesProvider: Provider<UserPreferences>): UseLootBoxUseCase_Factory
open fun create(receiptRepositoryProvider: Provider<ReceiptRepository>, achievementEvaluatorProvider: Provider<AchievementEvaluator>, userPreferencesProvider: Provider<UserPreferences>): UseLootBoxUseCase_Factory
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open fun newInstance(receiptRepository: ReceiptRepository, achievementEvaluator: AchievementEvaluator, userPreferences: UserPreferences): UseLootBoxUseCase